Blush (nBs, BsBs)

Blush is a marking presenting as a set of circular marks on the cheeks.

Shape & Coverage

Blush should be roughly round in shape, and is restricted to the cheeks of the stryx.

At minimum it should be slightly bigger than the stryx’s eye.
At maximum, it may touch the bottom of the eye, and extend to the stryx’s jawline and the corner of the mouth/beak.

BLUSH_range

Blush Coverage and Size

Minimum Recessive

Maximum Recessive

Notes

  • Most rounded shapes are acceptable for Blush.

Edges, Blending & Texture

Blush is allowed a variety of textures, sizes, and styles.

Correct

Incorrect

Notes

  • WIP

Colors & Interaction

Blush, recessive or Dominant, can be any color. Dominant can optionally also have some iridescence.

Color

Blush, recessive or dominant, can be any one color.

Iridescence

Dominant Blush (BsBs) can introduce a second color, well-blended.

Misc Section

Can Blush fade-erase? Yes

Can Blush be modified by a colormod? Yes

Can Blush show on the beak, feet, and skin? No

Things to Avoid

  • Blush must be a generally round, marking with no cutouts or shapes in it.

Correct & Incorrect Examples

Below are in-game examples of design displaying the marking, either correctly or incorrectly.

Correct

Incorrect

WIP